Archive for the 'Salvage Notes' Category

I thought I should update this post about w-space loot. I made no effort to sell any of the sleeper salvage, but everything else has sold now, for quite nice prices I think.

It took four days, but the Wrecked Hull Section sold for 300 million ISK.

7x Datacore: Electronic Subsystems Engineering sold for 18 million ISK each, 136 million ISK total.
8x Datacore: Defensive Subsystems Engineering sold for 13 million ISK each, 104 million ISK total
8x Datacore: Engineering Subsystems Engineering sold for 8 million ISK each, 64 million ISK total
5x Datacore: Offensive Subsystems Engineering sold for 12.5 million ISK each, 62.5 million ISK total
4x datacore: Propulsion Subsystems Engineering sold for 8 million ISK each, 32 million ISK total

~3000x Fullerite-C50 gas sold for an average of 13,000 ISK each, total about 39 million ISK
~1500x Fullerite-C60 gas sold for an average of 16,800 ISK each, total about 25.5 million ISK
~1500x Fullerite-C70 gas sold for an average of 11,000 ISK each, total about 16.5 million ISK
227x Fullerite-C84 gas sold for just over 15,000 ISK ea, total about 3.5 million ISK

Grand total: Seven hundred and fifty one million ISK. As cool a three-quarter-billion as anybody could hope for.

It’s true what the forum whiners say. There’s not enough profit to be had in w-space. Everybody should go back to running those level 4 missions, w-space is full of fail, T3 will never catch on. We should all rage-quit.

Now, if you’ll pardon me, I think I’ll go see if another radar site spawned while I was sleeping…

Today’s find in the next-door w-space system de jour was a free Rifter and shuttle belonging to The Interstellar Foundry alliance . The Rifter, belonging to Alcatraz Inc. [ALTZ], was amusingly named “On A Mercy Mission”; the shuttle belonged to Captain Chip of Metalworks [MTW].

Nothing exciting in loot or fittings. But Jim Bridger will enjoy the Rifter.

I found, and knocked over, my third w-space Radar site last night. It was a slow and painful process in my solo Drake, but well worth it — in addition to Sleeper datacores in six out of eight hacking cans, there was a Talocan Frigate wreck (spawn container) from which I salvaged a Wrecked Hull Section. (I’ll tell you what it was worth after it sells, but from the incomplete market info, it looks like it’s worth at least a couple of hundred million.)

I decided that meant it was time to remove a small hauler-load of goodies from w-space and cash them in:

loot

First thing that sold was about 37 million ISK worth of the Sleeper “pay me” drops.

I’ll update this post with sales information on other stuff as I get it sold, because I’m not taking the market offer prices on very much at all, and a bunch of the salvage I probably won’t sell at this time. My gut is telling me that the current low prices on Sleeper salvage may rise as T3 production ramps up; the novelty factor of w-space will be wearing off, and getting in (and especially out) of w-space is a bit slower/harder since the deep space probes got reduced in scan strength. Plus there’s the fact that T3 overall will presumably increase in attractiveness as the rest of the subsystems get added — although this expectation may already be factored into the market.

P.S. It is ironic, but typical of where I am in relationship to the novelty curve in online games, that my first load of parts for T3 production comes out of W-Space on the same day that one of the first of the T3 ships is being killed. Quick to market, I am not.

Market update, Saturday 01:30 game time: The hull section has not yet found a buyer, but the Jita prices today ranged up to a quarter of a billion ISK. I’m in no hurry; I can wait for a sale like that. Meanwhile, I’ve sold 17 of 33 datacores for about 200 million ISK, and 22 million ISK worth of my fullerene gasses. The only thing that I’ve sold out of are the R.A.M.- Hybrid Technology items; I must have underpriced them, because they sold out fast, netting close to 28 million for the 14 of them that I had. I’d say this dispels any lingering doubts about whether it’s possible to make money in w-space. And, although I’ve been lucky enough not to lose a ship in there yet, it’s worth noting that I haven’t been flying anything more expensive than a Drake, mostly using bog-standard T1 Scourge missiles. For all the expensive fits you see in w-space, it can be done on the cheap!

Today saw more explodey good fun in Greater Mars. It went down like this.

First of all, there was an odd crew that showed up in a small fleet, consisting of a Heron, an Incursus, and an Iskur I think (I’m talking about that assault frigate with the nasty drones). They sat on their entrance wormhole, where I found them; and the wormhole was new to me, leading directly into Gallente space only a few jumps from Dodixie, where Suddenly Ninjas and much of the rest of my TEARS alliance works out of. I traded some shots with these guys, but they were reinforced with a battlecruiser, so I decided to leave them alone after making several terror runs to pummel them with heavy missiles from range. Shortly thereafter, they left.

Meanwhile, Kahega Amielden, a Ninja and one of our more aggressive “usual suspects” who has been leading TEARS on some quite successful wormhole hunting trips lately, asked if he could come visit Greater Mars (since it was right handy) and maybe stage a few ships in for later use. I encouraged him, and he showed up in a Wolf, which I gather is a Minmatar assault frigate. He then jumped back out to grab a hauler load of assorted gear, but when he got back to the wormhole, he saw it close in front of him, just after a Myrmidon jumped into Greater Mars.

So, he cursed and swore, and then I told him about the other high-sec wormhole then open, which was fourteen jumps away and threatening to expire. He started jumping. I was messing about in the POS, minding my own business, until it was time to go meet him outside the wormhole.

Finally he’s in the wormhole, his gear is stowed, and he’s back in his Wolf, all hot to find that Myrmidon. Go go go, I told him — and he started probing.

Well, he didn’t have his fully pimped-out probing Cheetah handy, so he found the guy but was having trouble getting a fast warp-point. So we decided to get tricky. I probed the Mrym in my buzzard, initiated a fleet warp to send his little Wolf flanging into harm’s way, canceled my own warp, hopped into my Caracal, then warped to Kahega when he started shouting that he had the guy locked down.

(I kinda got the idea that he had a bit of a tiger-by-the-tail feeling going on. “Sure, I caught it; but I sure hope you’re planning to show up fairly soon to help me kill it…” That’s not what he said, but his “warp to me” had that certain expressive urgency about it.)

When I dropped out of warp, he had the Mrym pointed and was shooting at the guy’s drones. I locked the Mrym, added another point, and began pounding on his shields, which were substantial.

Then Kahega started complaining that he’d been jammed with ECM. Really? On a Mrymidon? But it was true; a little while later, I got jammed myself.

None of which did the Myrm pilot any good. We were light on DPS in our Wolf and Caracal, but we had two points, and he only had one jammer. The Wolf was busy schooling the drones, and I just kept launching heavy missiles, and it was slow, but we were clearly gaining.

Kahega, who’s got more pirate in his blood than me and I think perhaps a not-quite-so-fat wallet, asks me if we want to ransom. I say “Not me, but you feel free to try.” He has me stop shooting, and initiates a convo.

I’m not privy to all that was said — I’ve got a request in for the log, to share it here — but fairly quickly Kahega tells me to start shooting again, and he goes back to dancing with drones. Apparently the Myrm pilot laughed at him, scoffed (at least implicitly) at our DPS, and said he had friends on the way (which struck me as unlikely).

So, after shooting him a little bit longer we finally got through his impressive shield tank, after which he melted like warm butter and popped easily. Unfortunately, we were not fast enough to get a lock on his pod, so he got away. However, I now wonder how much good it did him. At that moment, the wormhole he came in via was closed, and there were two more available. Did he already have them bookmarked? One of them went to hi sec and salvation; the other one, into more “unknown” space. The next time I probed — a few minutes later — he was gone from the system, that’s all I know.

The Mrymidon salvaged nicely — we got five Armor Plates — and here’s the killmail:

2009.03.25 03:22:00

Victim: Drahcir Sirrap
Corp: Lost Drone Squadron
Alliance: NONE
Faction: NONE
Destroyed: Myrmidon
System: J235321
Security: 0.0
Damage Taken: 48934

Involved parties:

Name: Marlenus (laid the final blow)
Security: 1.2
Corp: Ironfleet Towing And Salvage
Alliance: Tear Extraction And Reclamation Service
Faction: NONE
Ship: Caracal
Weapon: Caldari Navy Scourge Heavy Missile
Damage Done: 36753

Name: Kahega Amielden
Security: 0.5
Corp: Suddenly Ninjas
Alliance: Tear Extraction And Reclamation Service
Faction: NONE
Ship: Wolf
Weapon: Wolf
Damage Done: 12181

Destroyed items:

Core Probe Launcher I
Viscoelastic EM Ward Salubrity I
Antimatter Charge M, Qty: 4
Shield Power Relay II, Qty: 4
250mm Prototype I Gauss Gun, Qty: 3
Core Scanner Probe I, Qty: 11 (Cargo)
Antimatter Charge M, Qty: 9703 (Cargo)

Dropped items:

Additional Thermal Barrier Emitter I
ECM – Multispectral Jammer II
Large Azeotropic Ward Salubrity I, Qty: 2
Antimatter Charge M
Core Scanner Probe I, Qty: 8
Shield Power Relay II, Qty: 2
250mm Prototype I Gauss Gun
Prototype Cloaking Device I
Lead Charge M, Qty: 5000 (Cargo)
Core Scanner Probe I, Qty: 77 (Cargo)

Note he was carrying 96 core probes. It wouldn’t do to run out!

All in all, it was quite fun to get a kill that I wouldn’t and couldn’t have gotten solo. And for all that I’m an anti-social sort who plays EVE solo most of the time and is just fine with that, it’s always more fun to have a successful hunt with alliance mates.

Addendum: Doh! Completely forgot that my Caracal has a drone bay. Launching those might have been handy! Sigh, next time.

Caught another gas miner at “my” gas cloud tonight. He was in a T2-fitted Stabber with four gas harvesters high, not a gun to be seen. I think he had a covert ops bird somewhere in the system “watching out” for him, but if so, they failed:

2009.03.19 02:53:00
Victim: iEatBlackPanthers
Corp: b.b.k
Alliance: Fidelas Constans
Faction: NONE
Destroyed: Stabber
System: J235321
Security: 0.0
Damage Taken: 3706

Involved parties:

Name: Marlenus (laid the final blow)
Security: 1.2
Corp: Ironfleet Towing And Salvage
Alliance: Tear Extraction And Reclamation Service
Faction: NONE
Ship: Caracal
Weapon: Scourge Heavy Missile
Damage Done: 3706

Destroyed items:

Cap Recharger II
Expanded Cargohold II
Gas Cloud Harvester I, Qty: 3

Dropped items:

Invulnerability Field I
Cap Recharger II
Expanded Cargohold II, Qty: 2
Gas Cloud Harvester I

They also failed to hit warp in their pod, which is odd considering that my little Caracal is not the fastest-locking boat in space:

2009.03.19 02:54:00

Victim: iEatBlackPanthers
Corp: b.b.k
Alliance: Fidelas Constans
Faction: NONE
Destroyed: Capsule
System: J235321
Security: 0.0
Damage Taken: 415

Involved parties:

Name: Marlenus (laid the final blow)
Security: 1.2
Corp: Ironfleet Towing And Salvage
Alliance: Tear Extraction And Reclamation Service
Faction: NONE
Ship: Caracal
Weapon: Scourge Heavy Missile
Damage Done: 415

And best of all, he was mining into a jet can, so I’m now richer by 1500 units of Fullerite-C70.

If the gas miners keep coming to Greater Mars, I’m going to have to make a special trip to Jita, just to sell all the gas and excess gas harvesters!

The fight itself was nothing special; due to good recon, I came out of warp less than a dozen klicks away from him, put a warp disruptor on him and blew him away in six volleys. He was awake enough that he was trying to speed out of my disruptor range, but he didn’t have a speed advantage , so it didn’t work. The combat was short, sweet, and one-sided, just the way I like ‘em.

Update: Just after I finished posting the above, I turned my attention back to my other screen, where I was sitting, still in my Caracal, at the POS administrative headquarters of Greater Mars.

Guess who came sliding out of warp in a newbie ship? Your friend and mine, iEatBlackPanthers.

There are guns on this POS. This is news to you and it was news to him. They blew him out of space.

Pretty much simultaneously, I initiated warp out to the wreck from where I was, and a Curse came sliding out of warp in the same place as the wreck. About the time I landed on the wreck, a Myrmidon came out of warp, also.

In my imagination, Panthers-boy left the wormhole long enough to dock and get a newbie ship, then came back with friends to get some revenge. I can picture a prober saying “I’ve got him, warping fleet now!” followed by the yelling “It’s a POS! They have guns!” as Panthersboy went kaboom. I’d say all three were separated by about the amount of time you’d expect for ships of three different warp-speed-and-agility classes, if they were ending a long warp that was initiated for all of them at the same time.

In the event, the Curse executed a very quick exit. I got a lock on the Myrm and on Panthers-boy’s pod, and put a couple of volleys into the battlecruiser; apparently the POS guns were helping, because he want to low armor with shocking speed, before he lumbered back into warp himself.

The pod was still there, even though I didn’t think to warp scramble it:

2009.03.19 03:36:00

Victim: iEatBlackPanthers
Corp: b.b.k
Alliance: Fidelas Constans
Faction: NONE
Destroyed: Capsule
System: J235321
Security: 0.0
Damage Taken: 439

Involved parties:

Name: Marlenus (laid the final blow)
Security: 1.2
Corp: Ironfleet Towing And Salvage
Alliance: Tear Extraction And Reclamation Service
Faction: NONE
Ship: Caracal
Weapon: Scourge Heavy Missile
Damage Done: 439

Revenge expedition: failed.

I notice there were 42 minutes between those two poddings. Do you suppose, in all the excitement of rounding up a little revenge fleet, our man remembered to buy a new clone?

So, today I noticed a wormhole in my space that opened up in Caldari high security, a horrid little backwater system I’d never heard of, with three people in local. “Aha!” I thought. “That’s why I haven’t seen anybody lately.”

So, I took the opportunity to go and get a Drake battlecruiser from my hangar. It’s a slow and brutal beast, all heavy missiles and tank. But, I thought it might be handy against Sleepers.

Once I got it home to Greater Mars (for it seems that’s what the POS proprietress and de facto Empress of Local Space has named the wormhole system I’ve been enjoying) I jumped in my Buzzard covert ops ship and went looking for something to kill.

Spent some time narrowing down weak cosmic signatures until I found a Radar site — something I’ve not found in this system hitherto. A cautious reconnoiter revealed five Sleeper cruisers sitting at something called an Unsecured Perimeter Comms Relay. If that’s unsecured, I’d hate to see secured. Somebody has a sense of humor.

Still, it looked like work for the Drake.

And such work! The cruisers died fairly easily. The next spawn was a battleship and two frigates. After killing the frigates, I engaged the battleship; and it, I was able to kill, but it was a close race between his tank and mine. I needed to launch my drones to take some of the heat off me, and I lost one of them in the process. But the Sleeper battleship died.

Then, of course, TWO battleships spawned, and two more frigates.

By the time I killed the frigates, both battleships were in range and giving my poor Drake the pounding of its life. She was holding together — barely — but my cap was dropping quickly. I chewed a bunch of the armor off of the first Sleeper battleship before I started taking armor hits my own self, which in a Drake is a clear message from God that it’s time to go. So, I went.

Back at the POS, I begged a bit of armor rep from a friendly Osprey, had a cup of coffee, borrowed a replacement drone, and considered my options. Finally I decided to load up Navy missiles and go finish the job — or at least see if there would be an impossible “Wave Four” spawn.

Fortunately, wave three was the last wave. I was able to polish off one battleship before long, and the damage from the other was tankable (barely) with what I had left. When the second battleship died, the killing was over.

All this took a lot of time, and if I hadn’t had a friendly back at the POS doing the odd system scan to assure me that I wasn’t in any danger of interruption from hostile pod pilots, my stress level would have been extreme.

And then, it was time for looting! And codebreaking!

First the loot and salvage, from 3x battleships, 5x cruisers, and 4x frigates:

19x Reinforced Metal Scraps
14x Neural Network Analyzer
31x Sleeper Data Library
01x Defensive Control Node
30x Electromechanical Hull Sheeting
01x Emergent Combat Analyzer
02x Emergent Combat Intelligence
03x Fused Nanomechanical Engines
02x Heuristic Selfassemblers
12x Modified Fluid Router
29x Powdered C-540
01x Thermoelectric Catalysts

There were a total of 8 spawn containers requiring a Codebreaker to access, the contents of which were:

2x R.A.M. Hybrid Technology
6x Datacore – Defensive Subsystems Engineering
1x Datacore – Electronic Subsystems Engineering
4x Datacore – Engineering Subsystems Engineering
1x Datacore – Offensive Subsystems Engineering

Of course I have no idea what any of this will be worth once the T3 manufactuaries spin up to speed.

After this morning’s stomping of the hapless gas-mining destroyer, I had to go out and do non-EVE things in the real world. (Believe it or not, I don’t get to play EVE 24/7 — pout!)

When I came back, guess what I found at the same gas cloud?

Yup, my gas miners were back “in force” — three battle cruisers, the destroyer again, and a Bestower industrial. According to my scans, there was nobody else (except of course the always-possible cloakers) in the system, so back I went in my Caracal of Doom.

The Bestower blew up in two volleys. I guess it wasn’t aligned, because I was shooting from a full hundred clicks out:

2009.03.16 22:36:00

Victim: Serleanka Darkwater
Corp: Atlantean Corporation
Alliance: NONE
Faction: NONE
Destroyed: Bestower
System: J235321
Security: 0.0
Damage Taken: 1968

Involved parties:

Name: Marlenus (laid the final blow)
Security: 1.2
Corp: Ironfleet Towing And Salvage
Alliance: Tear Extraction And Reclamation Service
Faction: NONE
Ship: Caracal
Weapon: Scourge Heavy Missile
Damage Done: 1968

Destroyed items:

Expanded Cargohold II, Qty: 4
Dual Light Pulse Laser I
Small Tractor Beam I
Multifrequency S
Fullerite-C60, Qty: 2172 (Cargo)

Dropped items:

Fullerite-C84, Qty: 342 (Cargo)

And ouch! Look how much gas blew up. :(

Next up, the Catalyst destroyer. More gas harvesters for me? And why is it still here? Did we learn nothing from this morning’s kaboom experience?

2009.03.16 22:37:00

Victim: Dag Tackar
Corp: Atlantean Corporation
Alliance: NONE
Faction: NONE
Destroyed: Catalyst
System: J235321
Security: 0.0
Damage Taken: 2346

Involved parties:

Name: Marlenus (laid the final blow)
Security: 1.2
Corp: Ironfleet Towing And Salvage
Alliance: Tear Extraction And Reclamation Service
Faction: NONE
Ship: Caracal
Weapon: Scourge Heavy Missile
Damage Done: 2346

Destroyed items:

Gas Cloud Harvester I
Type-D Altered SS Expanded Cargo

Dropped items:

Gas Cloud Harvester I
ML-3 Amphilotite Mining Probe
Fullerite-C84, Qty: 12 (Cargo)
Fullerite-C60 (Cargo)

Yup! Another harvester!

That was three volleys. Two of the battle cruisers are just milling about, still, but the third, a Ferox, looks like he’s trying to close the range. He’s no sniper, that’s for sure, because he’s 75 klicks out and still hasn’t locked me. I motor away from him and begin lobbing missiles.

Nineteen volleys later, he warped away in deep armor, without ever having target locked me or gotten closer than about 65 klicks.

Somewhere during this exchange, the other two battle cruisers warped off; and I guess I expected that somebody in system was trying to get a warp in point on my little cruiser so they could come back and stomp on my head. But, it didn’t happen. An associate of mine had time to come in a small fast salvager, salvage the wrecks, loot the mods, look at the gas volume, go and get a hauler, and come back for the gas. Meanwhile, I orbited at range to provide a bit of protection. The only person who came back was Serleanka Darkwater, the Bestower pilot, who jumped in and out in her pod about three times to observe the cleanup process.

Twenty minutes later, when I checked, I was alone in the system as far as my probes could tell me.

I am now officially LOVING w-space and the Apocrypha expansion. This was aggressive salvage in the best Ironfleet tradition, and the most fun I’ve had in a long time. Of course, I don’t think for a moment that targets this fat will be found in w-space for long; these people are acting like they are mining in Empire belts under the full protection of Concord. That’s got to stop, as the carnage mounts up. But I plan to enjoy it while it lasts.

Here in w-space, where (as you probably assumed from my last post) I have at least temporary access to a rather well-equipped POS, I’ve been having a lot of fun doing “casual” gaming, sitting at the POS like a spider at the center of a web. Working at other projects on my other screen, from time to time I can scan “my” system to see what ships might be in it. And then, if I feel like it, I can scan them down and — if they seem tasty — land on their head with a pile of missiles.

This morning, my scans showed me a destroyer, an assault frigate, and a battlecruiser, all at the same spot. So I hopped in my trusty Caracal of Doom (yeah, I know, but it’s a very cheap platform on a per-tube basis for delivery of heavy missiles) and went to see where the party was.

I found the battlecruiser and the assault frig at a gas mining site, although the destroyer was nowhere visible. So, I started launching on the assault frig, but being at a great distance, he was able to warp out in armor. Transferring my missile affections to the battlecruiser, he, too, decided to go elsewhere.

Fun, but not profitable.

Returning to the center of my web, I resumed scanning. The battlecruiser and the assault frigate eventually left the system, but the destroyer seemed to be warping around. A bit of time passed.

I scanned again. There’s the destroyer — alone? — at the gas site.

About ninety seconds later, heavy missiles began landing on his head. He never had a chance:

2009.03.16 18:53:00

Victim: Dag Tackar
Corp: Atlantean Corporation
Alliance: NONE
Faction: NONE
Destroyed: Catalyst
System: J235321
Security: 0.0
Damage Taken: 2562

Involved parties:

Name: Marlenus (laid the final blow)
Security: 1.2
Corp: Ironfleet Towing And Salvage
Alliance: Tear Extraction And Reclamation Service
Faction: NONE
Ship: Caracal
Weapon: Scourge Heavy Missile
Damage Done: 2562

Destroyed items:

Monopropellant I Hydrazine Boosters
Salvager I
Fullerite-C84, Qty: 54 (Cargo)

Dropped items:

Gas Cloud Harvester I
Small ‘Accommodation’ Vestment Reconstructer I
Small Shield Extender I
Photonic CPU Enhancer I
Salvager I
Small Tractor Beam I, Qty: 2
Hornet I (Drone Bay)

I was particularly pleased to see the gas harvester, as those are currently on my shopping list; it was nice to have one delivered to w-space for me. The tractor beams, too, are nice loot to get, although I’m not sure what use they are for a gas-miner, or why they were fitted.

Hey, everybody. Sorry for the long silence; I’ve mostly been messing about on the test server (Singularity aka Sisi) trying out the new scanning/probing system and looking at the incoming content.

Until today, I was mostly flying a covert ops ship for the scanning bonuses, so I stayed well away from the actual sites inside the wormhole systems where the new Sleepers spawn. The stories coming back from more intrepid explorers have been rather daunting, with rumors of entire fleets getting wiped.

Of course, given all the free ships on Sisi, the Game Development Forum threads have also been alive with “oh, it’s not hard to solo the easier sites, I went in in my rigged Nightmare and it was cake, especially with my full implant set” reports. Well, bully for you; but when this goes live, I personally don’t have much interest in taking expensive T2 hulls into a gankable 0.0-style hell-death, with no local chat to even tell me if there are enemies in my system. Nope, if I can’t do this in cheap ships, it’s not going to get done by me.

Now, mind you, I’m not against flying with friends; that’s gonna be necessary for most of the new content no matter what you’re flying. But the other feature of W-space (the unreliable and ever-shifting wormhole access) means that no matter who you go in with, you’re likely to wind up alone in the dark. At that point, are you just doomed to wander in a wasteland of pointlessness? Or, will there still be some business a solo pilot in a cheap ship can conduct?

That’s what I set out to discover today, and since nobody else on Sisi seems interested in testing that, I figured I’d just have to do it myself.

So, first, I grabbed a covert ops ship and scanned me down a wormhole. It wasn’t hard; there were no cosmic signatures in my home system, so I jumped one jump over (to another .7 system) and found one. Probing it out took about ten minutes with the new scanning system, which is getting very easy to use while still providing a mental challenge.

After finding the wormhole, I checked its description. It promised to take me to “unknown space”, as opposed to the more dangerous “dangerous unknown” or “deadly unknown” space that are the other two options. Cool! I bookmarked it and went to see what was in my hangar for cheap.

What I found was a gank Caracal, left over from my faction warfare days. 5 T2 heavy missile launchers high, a large shield extender and a medium shield booster middle, and ballistic control units (T2) low. Plus a warp disruptor and some signal boosters. Nothing fancy, nothing special, nothing ridiculously expensive.

Jumped in, went back to the wormhole, jumped through. Used my on-board scanner to find a few cosmic anomalies, did the cancel-warp trick to make their names pop up on the system map. Then warped to them, in succession, at 100km to have a look.

The easiest looking one was a “Frontier Camp” with six sleeper frigates and two sentry guns. I got to work.

The sentry guns hit me hard but variously, in amounts from 200 to 1200 hitpoints each. Their rate of fire, however, was very slow. I was able to pop a frigate before I had to warp out to save my armor — no way to repair my armor in here!

I was using Caldari Navy Scourge missiles, but I only had the ones in my launchers — after that, it was a choice of precision lights (which proved to do less damage) or regular Scourges — which seemed to work just fine and almost as well as the Navy ones.

So I warped out, repaired my shields, let my cap recharge, and warped back in. The site was between two planets, so I came in from a different side each time, giving me a chance to use range against the rapidly-closing frigates. This second time in, the sentry guns were closer and hurt worse; by the time I popped a frigate and warped out, I’d suffered a substantial armor dent. Must be more careful.

Third trip in, I popped two frigates and dented one sentry gun, but there was a new spawn — six more frigs and a cruiser. At this point, I decided to take out the sentry guns, which were a far bigger danger than the ships seemed to be.

That took maybe six more passes before they went down. But after that, it was cake — the frigs dropped easily and the cruiser, easily enough. Then the final wave — three cruisers and a few more frigs — popped.

I had to warp away after popping the frigs and one cruiser, then come back and finish the other two. Interestingly, at no time did any of the Sleeps use any kind of ECM on me; I was never webbed or scrambled. Sleepers DOuse this tech, by all reports, so I either I got lucky, or there are modest and minor sites where they aren’t programmed to do it.

All told, it may have taken me a couple hours to finish playing patty-cake with these sleeper boys, but in the end, the site was done. The wreckage was promising — probably not enough, depending on the final price of T3 parts, to justify the time, but not worthless by any means either. Total loot and salvage (I had to go for a salvage boat) was about 120 cubic meters, breaking down as follows:

22x Reinforced Metal Scraps (refined to 51k trit)

28x Neural Network Salvagers (50k ISK apiece to NPC buy orders on SISI)
8x Sleeper Data Library (200k ISK ea to NPC buy orders)

55x Electromechanical Hull Sheeting (ancient salvage)
2x Emergent Combat Analzyer (ancient salvage)*
1x Heuristic Selfassemblers (ancient salvage)*
27x Modified Fluid Router (ancient salvage)
10x Neurovisual Input Matrix (ancient salvage)
6x Powdered C-540 (ancient salvage)
2x Resonance Calibration Matrix (ancient salvage)*

The three ancient salvage items marked with asterisks have the color of icon we currently associate with the unbroken salvage for making Tech II rigs.

So, what did I learn?

Remember the question I set out to answer: is there Sleeper content that a solo player can beat in a cheap boat? I’d say the answer is, conclusively, yes, even if there’s probably far more content that’s too tough to do this way.

What’s really fun about my answer, though, is that what one cheap boat can do, more cheap boats can do better. Missiles seem to work well against sleepers, but some remote repping would really have sped things up. A couple of T1 logistics cruisers (dirt cheap) and anything else crunchy enough to bring some DPS while buffertanking the worst of the Sleeper DPS should work a treat.

It’s important to remember that all the time I was doing this, I was NOT worrying a whit about who might be sneaking up on me to player-gank me. On Sisi, it’s against the rules, and it doesn’t matter anyway. On Tranquility, it would have been suicide to do what I did — or at least, it would have required a lot more care and attention to my directional scanner. With a gang, you’ll probably have a cloaking prober who stands aside from the combat and keeps an eye out for enemies. In fact, I’m thinking one of my cloaking Prowler blockade runners would be great for this duty — keep a probe launcher in the second high slot, carry reloads for the troops and haul all the loot home, with primary responsibility during combat of maintaining continuous scans for enemy player ships. (A Badger II would work just as well, to be honest, as long as the pilot was willing to stay in continuous motion.)

All in all, I came away enthusiastic for the possibilities. Now it only remains to find out whether the ISK value of the w-space resources makes it worth the trouble.

I’ve been spending some time on the Singularity test server, checking out the new probing system coming with the March 10 Apocrypha expansion. It’s still horribly buggy, but looks promising; more player skill to use, less randomness, less endless waiting. It looks like it will be easier to find specific ships (especially in deadspaces) than at present, to the dismay of low sec mission runners; but on the converse, the “salvager buffet” in busy mission running systems is going away. Instead of getting many warpable hits in single scan, all nicely identified by ship type, possible mission runners will need to be checked out one-by-one, with probe repositioning between efforts. All in all, I’m quite happy about the proposed changes, but mission salvage will be very different in a few weeks.

So, I decided to have one more taste of it, and dropped some probes. Found, fairly quickly, a bunch of small and medium Blood wrecks at an acceleration gate. The directional scanner indicated large wrecks through the gate, so through the gate I went.

It was a small wreck field, with only about five large wrecks and perhaps twenty mediums and smalls; so I decided to cherry pick the larges in my covert ops ship, rather than going back for a dedicated salvager. Good thing I did, too; because about the time I finished salvaging the large wrecks, three mission runner types showed up and began hoovering their wrecks at a great rate of speed. I had ten armor plates and thirty burned logic circuits, so I was happy; I salvaged another half-dozen mediums while they worked, and we were done.

Note I said I was happy. Them? Not so much.

Shortly after they arrived, I got a convo invite. Jarmada, apparently as much a stranger to punctuation as he is to courtesy and spelling, got right to the point:

Jarmada > fuck off
Jarmada > is this you mission
Marlenus > Would you like a petition for bad language?
Jarmada > do iyt
Jarmada > this is not your missiopn
Marlenus > Never said it was
Jarmada > so get out
Marlenus > Why?

Apparently he was stymied by the rhetorical force of my inquiry, because he ended the conversation.

Perhaps unhappy with the outcome, he sent me a somewhat incoherent EVEmail:

to piss poor to do your own missions : so u steal from other pple : your a scum bag of the lowest form

At this point, I looked up his info. He’s the CEO and founder of a two-member corp confusingly called The Australian Alliance. Don’t they speak English in Australia? Or have some form of literacy education in primary school?

I replied with a cheerful version of the Ironfleet form letter:

Just a salvager, actually; salvaging wrecks is what I do for a living. It’s not theft — salvage is not owned.

Have a look at the Ironfleet Towing And Salvage blog (ironfleet.com) if you’re curious about the profession. While you are there, check out the “GMs On Salvage” article, to learn why it’s not theft as you seem to think.

Cheerio –

Marlenus, CEO
Ironfleet Towing and Salvage

This earned me a more coherent, if still unusually punctuated as well as unreceptive, response, urging me to play the game his way instead of mine:

salvage is theft : this is my mission : i did the kills : i dont use probes to find other pples salvage : go to a belt and salvage the wrecks there if ya want the salvage that bad

Pish, tush, my good man! If I did that, I wouldn’t have gotten all these lovely Armor Plates!

Somewhere in all this, he decided to do some Ironfleet advertising in local, which is always appreciated:

Jarmada > watch your missions guys : thers a prick in here mission jumping and salvaging your loot : name is “Marlenus” :
Ianmizu > just salvaging, or looting too?
Jarmada > just salvaging : so u cant shoot the asswipe
Ianmizu > ah :(
Jarmada > i not going to help the prick : not doin missions in this system
Jarmada > cya’s
Ianmizu > o/
Marlenus > Just another one of the many spaceways cleaning services Ironfleet Towing And Salvage is happy to provide!